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Xbox Console: any way to enable hardware mouse input? #4207
Comments
Waiting for hardware mouse support on Xbox too 🤞 |
This would be very helpful for my UIs |
Sounds good to me. Perhaps useful in emulated DOS games or light-gun games. |
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Useful for FPS and scummvm games |
This would be incredibly helpful for DOSBox/SCUMM etc. thumbs up! |
Yes, mouse and key is a must! |
It would help a lot with ScummVM and DOSBox! |
+1 for mouse support! |
That would be great! |
Just do it ;-) |
+1 |
Definitely would be a welcome addition!! +1 |
That would be amazing. Mouse support would change a lot. 1+ |
+1 |
+1! |
We definitely need this! Not just full mouse but also keyboard support should be enabled, if not already. |
This would be great! Could use it for my light gun games perhaps! Been dying to play house of the dead and time crisis! |
This would've been great if they did support it! |
+1 |
I would love this, as I play DOSBOX games and can't play Worms Armageddon without mouse and keyboard. |
+1 That would be great! |
+1, this will bring so much more possibilities! |
So much existing homebrew would benefit from this as well as potential future ports. Dosbox (PC emu), Winuae (Amiga Emu), Hatari(Atari ST Emu), GzDoom port. Raze, Descent. Dark Forces II. Webview of course. Any future ports if people wish to do like Open RCT2, Open Transport Tycoon, Xash3d.. Quake, Quake 2, Quake 3the list goes on and on and on. Going back to dosbox.. there are SO MANY great mouse based classic games for the DOS PC's that this alone would make it worthwhile! This would open up so many possibilities for the Xbox One. |
+1 |
+1 Would be amazing! |
+1 |
100% down to be a tester for some mouse implementation |
Always up for testing this. Been waiting for mouse support! |
Hey all - I appreciate all the passion here! Are these asks all related to WebView2 on Xbox? Or about Xbox mouse support in general? For example, does DosBox or ScummVM use WebView2? |
Hey @champnic , I think might be a bit of both not sure? Xbox does support mouse but not for everyone, it would be good if apps that had WebView2 automatically got support for mouse the same as Edge does, many emulators and games can be run in a browser probably why they are being mentioned. I know myself and others have plans to use WebView2 in all sorts of UWP apps on Xbox and mouse support is pretty much a must |
Its an overlooked future! Could open doors for a lot of mouse-required ports. |
This would be beyond sick! Imagine webview doplhin Wii emulation "here we gooo" |
that would be good |
That would be very helpful! |
+1 |
+1 on this. |
+1 |
Please and thank you! |
Hey @champnic I have noticed that no on one has been assigned to the issue yet and I was wandering if there has been any sort of internal discussion about this feature request? |
That would be really helpful! |
Discussed in #4117
Originally posted by TheElixZammuto November 1, 2023
Hi everyone, I tried succesfully to run a WebView2 on my Xbox console. The only problem is that the cursor does only work when using the gamepad and not an attached hardware mouse. The mouse does work fine on apps like Dev Mode home. Is there any way to make it work and listen to events? I thought this was possible since the Microsoft Edge does detect the connected mouse and respond to its events. I'm more than happy to know if there are any workaround to this too (like some native APIs that must be bridged or something similar). Thank you and have a good day!
AB#47989000
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