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TYLive2D.podspec
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#
# Be sure to run `pod lib lint TYLive2D.podspec' to ensure this is a
# valid spec before submitting.
#
# Any lines starting with a # are optional, but their use is encouraged
# To learn more about a Podspec see http://guides.cocoapods.org/syntax/podspec.html
#
Pod::Spec.new do |s|
s.name = 'TYLive2D'
s.version = '0.1.0'
s.summary = 'Live2D iOS SDK'
# This description is used to generate tags and improve search results.
# * Think: What does it do? Why did you write it? What is the focus?
# * Try to keep it short, snappy and to the point.
# * Write the description between the DESC delimiters below.
# * Finally, don't worry about the indent, CocoaPods strips it!
# s.description = <<-DESC
# TODO: Add long description of the pod here.
# DESC
s.homepage = 'https://github.com/luckytianyiyan/TYLive2D'
s.screenshots = 'https://github.com/luckytianyiyan/TYLive2D/blob/master/screenshots/iPhone6-MainScreen.png?raw=true'
s.license = { :type => 'MIT', :file => 'LICENSE' }
s.author = { 'luckytianyiyan' => '[email protected]' }
s.source = { :git => 'https://github.com/luckytianyiyan/TYLive2D.git', :tag => s.version.to_s }
s.social_media_url = 'https://twitter.com/luckytianyiyan'
s.ios.deployment_target = '7.0'
s.source_files = ['TYLive2D/Classes/**/*', 'TYLive2D/Live2D/include/**/*']
s.preserve_paths = 'TYLive2D/Live2D/include/**/*.h'
s.private_header_files = 'TYLive2D/Live2D/include/**/*.h'
s.vendored_library = 'TYLive2D/Live2D/lib/*'
s.xcconfig = {
'GCC_PREPROCESSOR_DEFINITIONS' => 'L2D_TARGET_IPHONE',
'ENABLE_BITCODE' => 'NO'
}
s.libraries = 'c++'
s.frameworks = 'GLKit', 'OpenGLES'
end