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Add toon descriptor
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janhohenheim committed Feb 19, 2024
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2 changes: 1 addition & 1 deletion Cargo.toml
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exclude = ["assets"]
license = "MIT OR Apache-2.0"
repository = "https://github.com/janhohenheim/bevy_wind_waker_shader"
description = "A shader that looks like the one used for characters in The Legend of Zelda: The Wind Waker"
description = "A toon shader that looks like the one used for characters in The Legend of Zelda: The Wind Waker"
keywords = ["bevy", "shader", "zelda", "toon", "wind-waker"]
categories = ["game-development"]

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4 changes: 2 additions & 2 deletions readme.md
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[![crates.io](https://img.shields.io/crates/v/bevy_wind_waker_shader)](https://crates.io/crates/bevy_wind_waker_shader)
[![docs.rs](https://docs.rs/bevy_wind_waker_shader/badge.svg)](https://docs.rs/bevy_wind_waker_shader)

A shader that looks like the one used for characters in The Legend of Zelda: The Wind Waker.
A toon shader that looks like the one used for characters in The Legend of Zelda: The Wind Waker.
The main code is taken from the ideas presented in [this video](https://www.youtube.com/watch?v=mnxs6CR6Zrk).


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## Functionality

The shader has the following properties:
- Is is a toon shader with only two colors: the highlight and the shadow.
- It is a toon shader with only two colors: the highlight and the shadow.
- The color palette used is based on the time of day and the weather.
- The model has a rim highlight on the edge to make it pop.

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