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Labs: Make "give up" require a certain number of seconds (#729)
To encourage people to *try* to do the labs, if they pick "give up" too soon after loading, we'll instead tell them to try harder first. It also shows the number of seconds elapsed (a strong hint that this is timed). This intentionally does not show the minimum time. The purpose is to get people to work on the lab, not to encourage them to game the timer. Signed-off-by: David A. Wheeler <[email protected]>
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